周方晓, 李昌华, 丁有军. 用GDI+和面向对象设计方法构建交互式图形平台[J]. 微电子学与计算机, 2010, 27(10): 165-169.
引用本文: 周方晓, 李昌华, 丁有军. 用GDI+和面向对象设计方法构建交互式图形平台[J]. 微电子学与计算机, 2010, 27(10): 165-169.
ZHOU Fang-xiao, LI Chang-hua, DING You-jun. Using GDI+ and Object-Oriented Design to Architecture Interactive Graphics Platform[J]. Microelectronics & Computer, 2010, 27(10): 165-169.
Citation: ZHOU Fang-xiao, LI Chang-hua, DING You-jun. Using GDI+ and Object-Oriented Design to Architecture Interactive Graphics Platform[J]. Microelectronics & Computer, 2010, 27(10): 165-169.

用GDI+和面向对象设计方法构建交互式图形平台

Using GDI+ and Object-Oriented Design to Architecture Interactive Graphics Platform

  • 摘要: 提出了一个GDI+和设计模式相结合的设计方案.首先介绍一种分层式文档-视图框架.在此框架基础上, 分析几种重要交互功能如图元组合、undo/redo、图面缩放及橡皮筋线的设计过程.使用结果表明, 构建的平台满足交互功能需求, 并具有良好的可复用性.

     

    Abstract: We propose a platform built by GDI+ and design patterns.Firstly, a hierarchical document-view framework is introduced.Then, we analyze the design process of important interactive features which are composite of graphics element, undo/redo, zoomin/out and rubber line.The results show that platform is meet the needs of interactive features and has good reusability.

     

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